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“ No technology has an impact on learning on its own. It all depends on how it is used. ”

—Unknown author


aim

Overview

As educators, we often find ourselves standing at the crossroads between innovative use of technology as trendy or as evidence-based practice. In this module, we will follow a series of steps which can be useful when selecting, using, and integrating technologies in a way that supports, facilitates, and enriches learning experiences.

The learning pathways are as follows:

  1. Digital literacies for teaching
  2. Design thinking
    • Introduction
    • Empathise with your learners
    • Technologist activity 1
    • Define your learner challenge
    • Technologist activity 2
    • Ideate
    • Choosing a technology tool
    • Using the SECTIONS model to evaluate a tool
    • Technologist activity 3
    • Technologist activity 4
    • Prototype
    • Technologist activity 5
    • Design
    • Feedback
    • Technologist activity 6
  3. Reflection
  4. Module Checklist